A whole passel of manufacturers are creating in-game concept cars for Gran Turismo 6 as part of the Vision Gran Turismo project. Subaru’s car for the game looked to a dried fish for inspiration. The Chevrolet team looked to theoretical space-propulsion technology and then built a physical concept-car version around a hypothetical laser-drive system.
GM challenged its designers to make a car that embodies the spirit of Chaparral, pushing rulebooks to the breaking point. Of course, in Gran Turismo 6 there aren’t many rules, and physics themselves are just a digital approximation. So the fact that the team created a laser-propulsion system should be considered in context. It’s not real, but it’s cool. Basically, a bank of lithium-ion batteries power a 67-kW laser (in conjunction with a air-powered generator of some sort) to create thrust, which propels the 2X VGT to a 240-mph top speed. And zero to 60 mph is knocked out in just 1.5 seconds.
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Aerodynamics are optimized by having the driver (pilot?) lay down, something Chevrolet likens to a wing-suit. Outlandish? That’s the point. Everything about this is unlikely and eyebrow-raising, and that captures the spirit of the legendary Chaparral cars (like the 2J fan car) perfectly. We can’t wait to fire it up in GT6.
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A version of this story originally appeared on roadandtrack.com.

















